Humanoid Robot Competition-GP

1. Scope of participation

1. Participating group: The participants are graduate students and undergraduates, regardless of grade or major. Each team must include undergraduate students.

2. Number of participants: 1 person/team (up to 3 people)

3. Instructor: 1 person (can be vacant).

2. Competition theme

Individual track and field competition: Due to the epidemic, there is no way to participate in the robot sports meeting on schedule. The robot organizes individual track and field events at home for the purpose of exercising and strengthening the body.

3. Competition process

1. Registration: Contestants shall register according to the method and time specified by the organizer of the competition. Teams that have successfully registered are eligible to participate in the online competition.

2. Video selection: Each participating team will make a complete video of the project completed by itself from beginning to end, and send the video to the organizer of the competition in a prescribed way at the prescribed time.

3. Online defense: After the video is uploaded successfully, according to the scheduled schedule, the contestants need to explain and explain their projects and answer the teacher's questions.

4. Online operation of the robot: In order to show that the video that the player has uploaded to the official is the original video, there is no need to optimize the video editing, and it is necessary to shoot in a one-shot way. Participants need to demonstrate the robot equipment during live defense to ensure the authenticity of their robots.

4. Competition description 1. Participating robot 1) The participating robot must be a humanoid robot with more than 16 degrees of freedom, a height of less than 350mm, and the maximum length of feet must not be greater than 150mm. 2) The robot must be powered by a battery, and its voltage range is 6V-15V. 3) The robot programming tool is a modular programming software in C language. The program is written by the team members themselves, and the team members must be able to explain the program. 4) On the basis of not affecting the normal competition, the robot can be decorated in a personalized way to enhance its expressiveness and be easily recognized, but the decoration must not damage the venue, otherwise the referee has the right to request rectification.

2. Task requirements

1) The robot will start from the starting point of the track as the unknown starting area (may be the center of the starting line, or on both sides), the timer will start to count, and the timing of crossing the finish line will end. The robot with the shortest time is the winning robot.

2) The robot needs to bypass obstacles and is allowed to touch obstacles, but must not violently knock down or overturn obstacles, and similarly must not jump over the edge of the track to block.

3) Each robot has a maximum of 3 minutes to complete the game. If the time is limited to 3 minutes, the robot cannot reach the final game, and the robot's farthest travel distance will be recorded.

4) After the robot is started, it needs to complete the task completely automatically and cannot be operated remotely.

5) When the robot is walking, the contours of the left and right feet must not overlap, that is, the robot must walk in front of it, and it must not slide and walk sideways.

6) The robot does not reach the end point and falls. The team members are allowed to reposition the robot to the starting point and walk again. The referee will record the position where the robot fell. The whole timekeeping continues.

3. Competition venue

Field length: 200cm

Field width: 80cm

Obstacle specifications: a cylinder with a radius of 10cm and a height of 20cm

The distance between the obstacle and the boundary line: 30cm


Start
point


5. Competition requirements

1) The robot starts timing from the starting point, and the whole process of turning the cylinder back to the starting point requires counting time in seconds.

2) The video file of the game must be complete and original, and no editing is allowed in the middle of the video.

3) Contestants in the video must always be in the video lens.

4) The field specifications and the location of obstacles must be clearly marked on the competition field.

Six, scoring standards

1) The total score is 100 points.

2) The video score is 30%, the reply score is 50%, and the field robot operation score is 20%.

3) Video score considerations: the completeness of the action, the speed of completing the project, and the stability of the robot.

4) Consideration of the defense score: the construction principle of the hardware structure, the independent completion of software programming, and the comprehensive case.

5) On-site robot operation score consideration: Compare the speed of the robot with the speed in the video to verify the authenticity of the video.



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